ABOUT THIS PROJECT
Farmlinker is a mobile app UI/UX design project to address food insecurity in the community.
Problem Statement
Solution
select your role
The more each stakeholder engages in eco-friendly activities within the Farmlinker system, the higher their ranking and the more benefits (fee discounts, sales, etc.) they can receive from Farmlinker. This is to motivate users to engage in eco-friendly activities voluntarily.
01) Eco-Friendly Direct Sales
02) Live Streaming Sales
03) Donation
01) Eco-Friendly Direct Buy
02) recycling packages
01) delivery mode
02) Recycle Mode
The more each stakeholder engages in eco-friendly activities within the Farmlinker system, the higher their ranking and the more benefits (fee discounts, sales, etc.) they can receive from Farmlinker. This is to motivate users to engage in eco-friendly activities voluntarily.
The more each stakeholder engages in eco-friendly activities within the Farmlinker system, the higher their ranking and the more benefits (fee discounts, sales, etc.) they can receive from Farmlinker. This is to motivate users to engage in eco-friendly activities voluntarily.
01) Frarmer's ranking
The more a farmer sells eco-friendly produce and engages in recycling, the higher their ranking goes.
02) Consumer's ranking
The more consumers purchase eco-friendly produce and apply for package recycling, the higher their ranking goes.
03) Driver's ranking
The more a driver delivers and completes recycling, the higher their ranking goes.
01. research
01. persona
02. Problem STatement
ideation
I collaborated with my team members to explore ideas for solving the problem we need to address, deriving keywords in the process. Among many ideas, we chose a mobile platform that can connect and motivate farmers, consumers, and driver.
I prepared 40 cards detailing the service's key content based on the flow and needs identified in the process map, and had 5 participants categorize them in order of importance. Through this process, I was able to understand which information is important to each stakeholder (farmers, consumers, drivers) and how to structure and group content accordingly.
I prepared 40 cards detailing the service's key content based on the flow and needs identified in the process map, and had 5 participants categorize them in order of importance. Through this process, I was able to understand which information is important to each stakeholder (farmers, consumers, drivers) and how to structure and group content accordingly.
Based on the card sorting exercise, I designed the information architecture to ensure users can efficiently find the information they need. Particularly, I structured the information architecture to place the most important information and content on the first page.
Afterwards, in the wireframe stage, I designed wireframes for each target user, farmers, consumers, and driver apps, focusing on usability and functionality rather than aesthetics.
05. styleguide
06. Usability testing
Final feedback
What I've learned
The lesson I learned from this project was how to systematically navigate the design process, pinpoint problems, and devise solutions for target users.
FINAL DESIGN
GREEN CERTIFICATION
Using the data and insights gathered from the previous steps, I designed the optimal solution for the user. I believe that my proposed design efficiently solves the user's problems.